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What a fantastic team this was.  Nice Dream contacted me out of the blue.  I played their debut game, Before Your Eyes, cried mine out, and signed on immediately.

I was responsible for gameplay and cinematic character animation.  I also directed the motion capture shoots.  For the mocap we used a Rokoko suit, and afterwards added facial capture using LiveLink Metahuman animator.  I was with the motion capture from start to finish - capturing, cleaning, animation pass, facial capture (using my own face!), and finally, export and implementation.

 

I was responsible for implementing the animation in the Unity game engine.  Usually the state machine was already laid out, but I had to edit a blueprint or two myself.

This was an extremely valuable experience for me and I'm forever grateful to the team at Nice Dream for it.  I'm excited for everyone to play it when it comes out!

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